Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:DamTypeShieldImpact (UT2003)

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UT2003 Object >> Actor >> DamageType >> WeaponDamageType >> DamTypeShieldImpact

Contents

Package: 
XWeapons
This class in other games:
UT2004

null

Default values

Property Value
bDetonatesGoop True
bKUseOwnDeathVel True
DeathString "%o was pulverized by %k's shield cannon."
FemaleSuicide "%o threw her weight around once too often."
KDeathUpKick 300.0
KDeathVel 450.0
MaleSuicide "%o threw his weight around once too often."
WeaponClass Class'XWeapons.ShieldGun'