I don't need to test my programs. I have an error-correcting modem.
Category:Subclasses of WeaponDamageType (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
This category contains all subclasses of the Unreal Tournament 2003 class WeaponDamageType.
Subcategories
This category has the following 4 subcategories, out of 4 total.
Pages in category "Subclasses of WeaponDamageType (UT2003)"
The following 17 pages are in this category, out of 17 total.
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- UE2:DamTypeAssaultBullet (UT2003)
- UE2:DamTypeAssaultGrenade (UT2003)
- UE2:DamTypeBioGlob (UT2003)
- UE2:DamTypeFlakChunk (UT2003)
- UE2:DamTypeIonBlast (UT2003)
- UE2:DamTypeLinkPlasma (UT2003)
- UE2:DamTypeLinkShaft (UT2003)
- UE2:DamTypeMinigunBullet (UT2003)
- UE2:DamTypeRedeemer (UT2003)
- UE2:DamTypeRocket (UT2003)
- UE2:DamTypeShieldImpact (UT2003)
- UE2:DamTypeShockBall (UT2003)
- UE2:DamTypeShockBeam (UT2003)
- UE2:DamTypeShockCombo (UT2003)
- UE2:DamTypeSniperHeadShot (UT2003)
- UE2:DamTypeSniperShot (UT2003)
- UE2:DamTypeTeleFrag (UT2003)