Always snap to grid

UE2:DamageTypeLeechGun (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2XMP Object >> Actor >> DamageType >> DamageTypeImpl >> DamageTypeBiological >> DamageTypeLeechGun

Contents

Package: 
U2

$Workfile: DamageTypeLeechGun.uc $ Created By: Mark Poesch Created On: 4/17/01 $Author: Aleiby $ $Date: 9/23/02 7:08p $ $Revision: 5 $

Default values[edit]

Property Value
DeathString "%o was sucked dry by %k's leech."
GibModifier 0.0