Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:DamageTypeThermalExplosiveRound (U2XMP)

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U2XMP Object >> Actor >> DamageType >> DamageTypeImpl >> DamageTypeThermal >> DamageTypeThermalExplosiveRound
Package: 
U2
This class in other games:
U2

$Workfile: DamageTypeThermalExplosiveRound.uc $ Created By: Peter Carlson Created On: 8/15/02

Default values[edit]

Property Value
EffectDuration 0.3
EffectDurationCumulative True

Static functions[edit]

HandleDamageEffect[edit]

static function HandleDamageEffect (Actor Victim, float Damage, Object.Vector HitLocation)

Overrides: DamageTypeThermal.HandleDamageEffect