Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:DamageTypeThermalExplosiveRound (U2XMP)
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Object >> Actor >> DamageType >> DamageTypeImpl >> DamageTypeThermal >> DamageTypeThermalExplosiveRound |
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$Workfile: DamageTypeThermalExplosiveRound.uc $ Created By: Peter Carlson Created On: 8/15/02
Default values[edit]
Property | Value |
---|---|
EffectDuration | 0.3 |
EffectDurationCumulative | True |
Static functions[edit]
HandleDamageEffect[edit]
Overrides: DamageTypeThermal.HandleDamageEffect