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UE2:DecoVolumeObject (UE2Runtime)
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DecoVolumeObject.
A class that allows staticmesh actors to get spawned inside of deco volumes. These are the actors that you actually see in the level.
Default values[edit]
Property | Value |
---|---|
CollisionHeight | 0.0 |
CollisionRadius | 0.0 |
DrawType | DT_StaticMesh |