Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:DeployProxy (U2)

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U2 Object >> Actor >> NavigationPoint >> DeployProxy
Package: 
U2

DeployProxy.uc

Default values[edit]

Property Value
bBlockKarma True
bCollideWhenPlacing False
bIgnoreEncroachers True
bNoDelete False
bStatic False

Functions[edit]

Events[edit]

EncroachingOn[edit]

event bool EncroachingOn (Actor Other)

Overrides: Actor.EncroachingOn


Other instance functions[edit]

TurnOffCollision[edit]

function TurnOffCollision ()


TurnOnCollision[edit]

function TurnOnCollision (float InCollRadius, float InCollHeight)