Cogito, ergo sum
UE2:DialogControllerPlayer (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Dialog >> DialogController >> DialogControllerPlayer |
- Package:
- U2Dialog
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
DialogControllerPlayer.uc Created By: Mike Baldwin Created On: 4/16/2001 $Author: Mbaldwin $ $Date: 10/24/02 1:44a $ $Revision: 11 $
Constants[edit]
MaxDialogChoices[edit]
Value: 7
DialogTrayOpenEvent[edit]
Value: "DialogOn"
DialogTrayCloseEvent[edit]
Value: "DialogOff"
DialogTrayHideEvent[edit]
Value: "DialogHide"
Properties[edit]
bShown[edit]
Type: byte
Array size: 7 (MaxDialogChoices
)
Text[edit]
Type: string
Array size: 7 (MaxDialogChoices
)
Functions[edit]
Native functions[edit]
ListenToKeyboard[edit]
native function ListenToKeyboard ()
UnlistenToKeyboard[edit]
native function UnlistenToKeyboard ()
Events[edit]
AddChoice[edit]
DialogEnd[edit]
event DialogEnd ()
Overrides: DialogController.DialogEnd
RemoveChoice[edit]
event RemoveChoice (int Which)
Other instance functions[edit]
CloseAllTrays[edit]
function CloseAllTrays ()
CloseTray[edit]
function CloseTray (int Which)
GetText1[edit]
function string GetText1 ()
GetText2[edit]
function string GetText2 ()
GetText3[edit]
function string GetText3 ()
GetText4[edit]
function string GetText4 ()
GetText5[edit]
function string GetText5 ()
GetText6[edit]
function string GetText6 ()
GetText7[edit]
function string GetText7 ()
NotifyLevelChange[edit]
function NotifyLevelChange ()
NotifyPostLogin[edit]
function NotifyPostLogin ()
OpenTray[edit]
function OpenTray (int Which)