Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:DialogControllerPlayer (U2XMP)
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Object >> Actor >> Dialog >> DialogController >> DialogControllerPlayer |
- Package:
- U2Dialog
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DialogControllerPlayer.uc Created By: Mike Baldwin Created On: 4/16/2001 $Author: Mbaldwin $ $Date: 10/24/02 1:44a $ $Revision: 11 $
Constants
MaxDialogChoices
Value: 7
DialogTrayOpenEvent
Value: "DialogOn"
DialogTrayCloseEvent
Value: "DialogOff"
DialogTrayHideEvent
Value: "DialogHide"
Properties
bShown
Type: byte
Array size: 7 (MaxDialogChoices
)
Text
Type: string
Array size: 7 (MaxDialogChoices
)
Functions
Native functions
ListenToKeyboard
native function ListenToKeyboard ()
UnlistenToKeyboard
native function UnlistenToKeyboard ()
Events
AddChoice
DialogEnd
event DialogEnd ()
Overrides: DialogController.DialogEnd
RemoveChoice
event RemoveChoice (int Which)
Other instance functions
CloseAllTrays
function CloseAllTrays ()
CloseTray
function CloseTray (int Which)
GetText1
function string GetText1 ()
GetText2
function string GetText2 ()
GetText3
function string GetText3 ()
GetText4
function string GetText4 ()
GetText5
function string GetText5 ()
GetText6
function string GetText6 ()
GetText7
function string GetText7 ()
NotifyLevelChange
function NotifyLevelChange ()
NotifyPostLogin
function NotifyPostLogin ()
OpenTray
function OpenTray (int Which)