Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:DialogControllerPlayer (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U2XMP Object >> Actor >> Dialog >> DialogController >> DialogControllerPlayer
Package: 
U2Dialog

DialogControllerPlayer.uc Created By: Mike Baldwin Created On: 4/16/2001 $Author: Mbaldwin $ $Date: 10/24/02 1:44a $ $Revision: 11 $

Constants

MaxDialogChoices

Value: 7


DialogTrayOpenEvent

Value: "DialogOn"


DialogTrayCloseEvent

Value: "DialogOff"


DialogTrayHideEvent

Value: "DialogHide"


Properties

bShown

Type: byte

Array size: 7 (MaxDialogChoices)


Text

Type: string

Array size: 7 (MaxDialogChoices)


Functions

Native functions

ListenToKeyboard

native function ListenToKeyboard ()


UnlistenToKeyboard

native function UnlistenToKeyboard ()


Events

AddChoice

event AddChoice (int Which, string Choice)


DialogEnd

event DialogEnd ()

Overrides: DialogController.DialogEnd


RemoveChoice

event RemoveChoice (int Which)


Other instance functions

CloseAllTrays

function CloseAllTrays ()


CloseTray

function CloseTray (int Which)


GetText1

function string GetText1 ()


GetText2

function string GetText2 ()


GetText3

function string GetText3 ()


GetText4

function string GetText4 ()


GetText5

function string GetText5 ()


GetText6

function string GetText6 ()


GetText7

function string GetText7 ()


NotifyLevelChange

function NotifyLevelChange ()


NotifyPostLogin

function NotifyPostLogin ()


OpenTray

function OpenTray (int Which)