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UE2:DialogGameInfoLocal (U2XMP)

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U2XMP Object >> Actor >> Info >> GameInfo >> DialogGameInfo >> DialogGameInfoLocal
Package: 
U2Dialog

DialogGameInfoLocal.uc $Author: Mbaldwin $ $Date: 12/07/02 1:09a $ $Revision: 4 $

Properties[edit]

bPlayAudio[edit]

Type: bool


Default value: True

CurrentDir[edit]

Type: string

current directory from which to get .dlg files

CurrentFile[edit]

Type: int

current index into .dlg file list

CurrentLongText[edit]

Type: string

subtitle text of current dialog node

CurrentNode[edit]

Type: int

index of the currently displaying node

CurrentShortText[edit]

Type: string

choice text of current dialog node

Files[edit]

Type: array<string>

list of files in the dialog directory

Nodes[edit]

Type: array<DialogNode>

list of nodes for the current dir / file

Functions[edit]

Exec functions[edit]

CurrentNodeFailed[edit]

exec function CurrentNodeFailed ()


CurrentNodeValidated[edit]

exec function CurrentNodeValidated ()


GetDialogChoice[edit]

exec function GetDialogChoice ()


GetDialogDir[edit]

exec function GetDialogDir ()


GetDialogFile[edit]

exec function GetDialogFile ()


GetDialogSubtitle[edit]

exec function GetDialogSubtitle ()


NextFile[edit]

exec function NextFile ()


NextNode[edit]

exec function NextNode ()


PrevFile[edit]

exec function PrevFile ()


PrevNode[edit]

exec function PrevNode ()


ReloadFile[edit]

exec function ReloadFile ()


SetDialogDir[edit]

exec function SetDialogDir (string Directory)


SetDialogFile[edit]

exec function SetDialogFile (string Filename)


ToggleDialogAudio[edit]

exec function ToggleDialogAudio ()


Other instance functions[edit]

DisplayLongText[edit]

function DisplayLongText ()


DisplayShortText[edit]

function DisplayShortText ()


ExtractFilenamesFromPaths[edit]

function ExtractFilenamesFromPaths ()


GetNodeList[edit]

function GetNodeList (string Dir, string File)


PlayAudioFile[edit]

function PlayAudioFile ()


ProcessCurrentFile[edit]

function ProcessCurrentFile ()


ProcessCurrentNode[edit]

function ProcessCurrentNode ()


StopAudioFile[edit]

function StopAudioFile ()