My program doesn't have bugs. It just develops random features.
UE2:DrawOpText (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> DrawOpBase >> DrawOpText |
- Package:
- XInterface
- This class in other games:
- UT2003
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Properties[edit]
bWrapText[edit]
Type: bool
set to true to wrap text on "|"
Default value: True
FontName[edit]
Type: string
Font to use
Default value: "XInterface.UT2DefaultFont"
MaxLines[edit]
Type: int
In case a multiline is too tall.
Default value: 99
Text[edit]
Type: string
Modifiers: localized
VertAlign[edit]
Type: byte
Instance functions[edit]
Draw[edit]
function Draw (Canvas Canvas)
Overrides: DrawOpBase.Draw