My program doesn't have bugs. It just develops random features.
UE2:EFFECT_CarpetedHallway (UT2003)
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Object >> I3DL2Listener >> EFFECT_CarpetedHallway |
Contents
- Package:
- Gameplay
- This class in other games:
- U2, U2XMP, UE2Runtime, UT2004
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EFFECT_CarpetedHallway
Default values[edit]
Property | Value |
---|---|
bDecayHFLimit | False |
bDecayTimeScale | False |
bReflectionsDelayScale | False |
bReflectionsScale | False |
bReverbDelayScale | False |
bReverbScale | False |
DecayHFRatio | 0.1 |
DecayTime | 0.3 |
EnvironmentSize | 1.9 |
Reflections | -1831 |
ReflectionsDelay | 0.0020 |
Reverb | -1630 |
ReverbDelay | 0.03 |
RoomHF | -4000 |