Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:EFFECT_Cave (UT2003)
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Object >> I3DL2Listener >> EFFECT_Cave |
Contents
- Package:
- Gameplay
- This class in other games:
- U2, U2XMP, UE2Runtime, UT2004
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EFFECT_Cave
Default values[edit]
Property | Value |
---|---|
bDecayHFLimit | False |
bDecayTimeScale | False |
bReflectionsDelayScale | False |
bReflectionsScale | False |
bReverbDelayScale | False |
bReverbScale | False |
DecayHFRatio | 1.3 |
DecayTime | 2.91 |
EnvironmentSize | 14.6 |
Reflections | -602 |
ReflectionsDelay | 0.015 |
Reverb | -302 |
ReverbDelay | 0.022 |
RoomHF | 0 |