My program doesn't have bugs. It just develops random features.

UE2:EFFECT_DUSTYROOM (UE2Runtime)

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UE2Runtime Object >> I3DL2Listener >> EFFECT_DUSTYROOM

Contents

Package: 
Gameplay
This class in other games:
UT2003, U2, U2XMP, UT2004

EFFECT_DUSTYROOM

Default values[edit]

Property Value
AirAbsorptionHF -3.0
DecayHFRatio 0.38
DecayLFRatio 0.21
DecayTime 1.79
EchoDepth 0.05
EchoTime 0.202
EnvironmentDiffusion 0.56
EnvironmentSize 1.8
HFReference 13046.0
LFReference 163.3
Reflections -600
ReflectionsDelay 0.0020
ReverbDelay 0.0060
Room -1100
RoomHF -200
RoomLF -300