My program doesn't have bugs. It just develops random features.
UE2:EFFECT_FACTORY_CUPBOARD (UT2003)
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Object >> I3DL2Listener >> EFFECT_FACTORY_CUPBOARD |
Contents
- Package:
- Gameplay
- This class in other games:
- UE2Runtime, U2, U2XMP, UT2004
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EFFECT_FACTORY_CUPBOARD
Default values[edit]
Property | Value |
---|---|
AirAbsorptionHF | 0.0 |
DecayHFRatio | 0.65 |
DecayLFRatio | 1.31 |
DecayTime | 0.49 |
EchoDepth | 0.07 |
EchoTime | 0.107 |
EnvironmentDiffusion | 0.63 |
EnvironmentSize | 1.7 |
HFReference | 3762.6 |
LFReference | 362.5 |
Reflections | 200 |
ReflectionsDelay | 0.01 |
ReverbDelay | 0.032 |
Room | -1200 |
RoomHF | -200 |
RoomLF | -600 |