Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:EFFECT_FACTORY_HALL (UE2Runtime)

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UE2Runtime Object >> I3DL2Listener >> EFFECT_FACTORY_HALL

Contents

Package: 
Gameplay
This class in other games:
UT2003, U2, U2XMP, UT2004

EFFECT_FACTORY_HALL

Default values[edit]

Property Value
AirAbsorptionHF 0.0
DecayHFRatio 0.51
DecayLFRatio 1.31
DecayTime 7.43
EchoDepth 0.07
EnvironmentDiffusion 0.75
EnvironmentSize 1.9
HFReference 3762.6
LFReference 362.5
Reflections -2400
ReflectionsDelay 0.073
Reverb -500
ReverbDelay 0.027
RoomHF -300
RoomLF -400