Always snap to grid

UE2:EFFECT_FACTORY_SHORTPASSAGE (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UE2Runtime Object >> I3DL2Listener >> EFFECT_FACTORY_SHORTPASSAGE

Contents

Package: 
Gameplay
This class in other games:
UT2003, U2, U2XMP, UT2004

EFFECT_FACTORY_SHORTPASSAGE

Default values[edit]

Property Value
AirAbsorptionHF 0.0
DecayHFRatio 0.65
DecayLFRatio 1.31
DecayTime 2.53
EchoDepth 0.23
EchoTime 0.135
EnvironmentDiffusion 0.64
EnvironmentSize 1.8
HFReference 3762.6
LFReference 362.5
Reflections 0
ReflectionsDelay 0.01
Reverb -600
ReverbDelay 0.038
Room -1200
RoomHF -200
RoomLF -600