Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:EFFECT_None (UE2Runtime)
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Object >> I3DL2Listener >> EFFECT_None |
Contents
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EFFECT_None: Plain room effect.
Default values[edit]
Property | Value |
---|---|
bDecayHFLimit | False |
bDecayTimeScale | False |
bReflectionsDelayScale | False |
bReflectionsScale | False |
bReverbDelayScale | False |
bReverbScale | False |
DecayTime | 0.1 |
EnvironmentDiffusion | 0.0 |
EnvironmentSize | 1.0 |
Reflections | -10000 |
ReflectionsDelay | 0.0 |
Reverb | -10000 |
ReverbDelay | 0.0 |
Room | -10000 |
RoomHF | -10000 |