I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE2:EFFECT_OUTDOORS_CREEK (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> I3DL2Listener >> EFFECT_OUTDOORS_CREEK |
Contents
- Package:
- Gameplay
- This class in other games:
- UE2Runtime, U2, U2XMP, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
EFFECT_OUTDOORS_CREEK
Default values[edit]
Property | Value |
---|---|
DecayHFRatio | 0.21 |
DecayLFRatio | 0.46 |
DecayTime | 2.13 |
EchoDepth | 0.34 |
EchoTime | 0.218 |
EnvironmentDiffusion | 0.35 |
EnvironmentSize | 80.3 |
HFReference | 4399.1 |
LFReference | 242.9 |
Reflections | -1700 |
ReflectionsDelay | 0.115 |
Reverb | -1100 |
ReverbDelay | 0.031 |
Room | -1100 |
RoomHF | -1500 |
RoomLF | -600 |