My program doesn't have bugs. It just develops random features.

UE2:EFFECT_SPACESTATION_HALL (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> I3DL2Listener >> EFFECT_SPACESTATION_HALL

Contents

Package: 
Gameplay
This class in other games:
UE2Runtime, UT2003, U2, U2XMP

EFFECT_SPACESTATION_HALL

Default values

Property Value
DecayHFRatio 0.38
DecayLFRatio 0.61
DecayTime 7.11
EchoDepth 0.25
EnvironmentDiffusion 0.87
EnvironmentSize 1.9
HFReference 3316.1
LFReference 458.2
Reflections -1500
ReflectionsDelay 0.1
Reverb -1000
ReverbDelay 0.047
RoomHF -400
RoomLF -100