Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:EFFECT_Stoneroom (UE2Runtime)

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UE2Runtime Object >> I3DL2Listener >> EFFECT_Stoneroom

Contents

Package: 
Gameplay
This class in other games:
UT2003, U2, U2XMP, UT2004

EFFECT_Stoneroom

Default values[edit]

Property Value
DecayHFRatio 0.64
DecayTime 2.31
EnvironmentSize 11.6
Reflections -711
ReflectionsDelay 0.012
Reverb 83
ReverbDelay 0.017
RoomHF -300