My program doesn't have bugs. It just develops random features.
UE2:EFFECT_Stoneroom (UE2Runtime)
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Object >> I3DL2Listener >> EFFECT_Stoneroom |
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EFFECT_Stoneroom
Default values[edit]
Property | Value |
---|---|
DecayHFRatio | 0.64 |
DecayTime | 2.31 |
EnvironmentSize | 11.6 |
Reflections | -711 |
ReflectionsDelay | 0.012 |
Reverb | 83 |
ReverbDelay | 0.017 |
RoomHF | -300 |