Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:EFFECT_WOODEN_LARGEROOM (UE2Runtime)

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UE2Runtime Object >> I3DL2Listener >> EFFECT_WOODEN_LARGEROOM

Contents

Package: 
Gameplay
This class in other games:
UT2003, U2, U2XMP, UT2004

EFFECT_WOODEN_LARGEROOM

Default values

Property Value
DecayHFRatio 0.33
DecayLFRatio 0.82
DecayTime 1.45
HFReference 4705.0
LFReference 99.6
Reflections -300
ReflectionsDelay 0.056
Reverb -500
ReverbDelay 0.049
Room -1200
RoomHF -2100
RoomLF -1100