Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:KHinge (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
(Redirected from UE2:EHingeType (UT2003))
Object >> Actor >> KActor >> KConstraint >> KHinge |
Contents
- Package:
- Engine
- This class in other games:
- UT2004, U2, UE2Runtime, U2XMP
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
The Hinge joint class.
Properties[edit]
Property group 'KarmaConstraint'[edit]
KAltDesiredAngle[edit]
Type: float
65535 = 360 degrees
KDamping[edit]
Type: float
KDesiredAngle[edit]
Type: float
65535 = 360 degrees
KDesiredAngVel[edit]
Type: float
65535 = 1 rotation per second
KHingeType[edit]
Type: EHingeType
KMaxTorque[edit]
Type: float
KProportionalGap[edit]
Type: float
Default value: 8200.0
KStiffness[edit]
Type: float
Default value: 50.0
Internal variables[edit]
KCurrentAngle[edit]
Type: float
Modifiers: const
KUseAltDesired[edit]
Type: bool
Default values[edit]
Property | Value |
---|---|
bDirectional | True |
Texture | S_KHinge |
Enums[edit]
EHingeType[edit]
- HT_Normal
- HT_Springy
- HT_Motor
- HT_Controlled
States[edit]
ControlDesired[edit]
ControlDesired.Trigger[edit]
Overrides: KActor.Trigger (global)
ControlDesired.Untrigger[edit]
Overrides: Actor.UnTrigger (global)
ControlMotor[edit]
ControlMotor.Trigger[edit]
Overrides: KActor.Trigger (global)
ControlMotor.Untrigger[edit]
Overrides: Actor.UnTrigger (global)
Default[edit]
Modifiers: auto
ToggleDesired[edit]
ToggleDesired.Trigger[edit]
Overrides: KActor.Trigger (global)
ToggleMotor[edit]
ToggleMotor.Trigger[edit]
Overrides: KActor.Trigger (global)