My program doesn't have bugs. It just develops random features.
UE2:FellLava (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> DamageType >> Fell >> FellLava |
Contents
- Package:
- Engine
- This class in other games:
- UE2Runtime, UT2003, U2
The damage type for players falling into lava, molten metal and similar hot liquids. Also used for players falling below the KillZ height.
Default values
Property | Value |
---|---|
bSkeletize | True |
DeathString | "%k made %o take a deadly swim." |
FemaleSuicide | "%o crashed and burned" |
MaleSuicide | "%o crashed and burned" |