My program doesn't have bugs. It just develops random features.

UE2:FinalBlend (U2XMP)

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U2XMP Object >> Material >> Modifier >> FinalBlend
Package: 
Engine
This class in other games:
UT2003, U2, UE2Runtime, UT2004

null

Properties

Property group 'FinalBlend'

AlphaRef

Type: byte


AlphaTest

Type: bool


FrameBufferBlending

Type: EFrameBufferBlending


TwoSided

Type: bool


ZTest

Type: bool


Default value: True

ZWrite

Type: bool


Default value: True

Enums

EFrameBufferBlending

FB_Overwrite 
FB_Modulate 
FB_AlphaBlend 
FB_AlphaModulate_MightNotFogCorrectly 
FB_Translucent 
FB_Darken 
FB_Brighten 
FB_Invisible 
FB_ShadowBlend