I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE2:FluidSurfaceOscillator (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- This class in other games:
- UT2003, UT2004, U2XMP, UE2Runtime
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
FluidSurfaceOscillator.
Properties
Property group 'FluidSurfaceOscillator'
FluidInfo
Type: FluidSurfaceInfo
Modifiers: edfindable
Frequency
Type: float
Default value: 1.0
Phase
Type: byte
Radius
Type: float
Strength
Type: float
Default value: 10.0
Internal variables
OscTime
Type: float
Modifiers: transient, const
Default values
Property | Value |
---|---|
bHidden | True |
Texture | Texture'Engine.S_FluidSurfOsc' |