Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:ForceWallBeam (U2XMP)
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Object >> Actor >> ParticleGenerator >> PulseLineGenerator >> ForceWallBeam |
Contents
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ForceWallBeam.uc $Author: Sbrown $ $Date: 3/04/02 4:14a $ $Revision: 2 $
Default values[edit]
Property | Value | ||||||
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BeamSegLength |
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BeamTextureWidth | 10.0 | ||||||
bNetTemporary | True | ||||||
NumBeams |
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SpriteJointSize |
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SpriteJointTexture | Texture'ParticleSystems.Sparks.Sparks04' |