Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:FrictionForce (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2XMP
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$Author: Aleiby $ $Date: 12/19/01 9:15p $ $Revision: 1 $ Name: FrictionForce.uc Author: Aaron R Leiby Date: 27 March 2000 Description: Used to dampen particle velocities. How to use this class:
Properties
Property group 'FrictionForce'
Friction
Type: float
(0.0..1.0) Percentage loss of velocity per second.
Default value: 0.1
MinVelocity
Type: float
Internal variables
MinVeloSquared
Type: float
Cached internally between frames (optimization).
Default values
Property | Value |
---|---|
Priority | 25.0 |