Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:FrictionForce (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Aleiby $ $Date: 12/19/01 9:15p $ $Revision: 1 $ Name: FrictionForce.uc Author: Aaron R Leiby Date: 27 March 2000 Description: Used to dampen particle velocities. How to use this class:
Properties[edit]
Property group 'FrictionForce'[edit]
Friction[edit]
Type: float
Modifiers: public
(0.0..1.0) Percentage loss of velocity per second.
Default value: 0.1
MinVelocity[edit]
Type: float
Modifiers: public
Internal variables[edit]
MinVeloSquared[edit]
Type: float
Modifiers: private
Cached internally between frames (optimization).
Default values[edit]
Property | Value |
---|---|
Priority | 25.0 |