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UE2:GUIController (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Interactions >> Interaction >> BaseGUIController >> GUIController |
- Package:
- XInterface
- Direct subclass:
- UT2K4GUIController
- This class in other games:
- UE2Runtime, UT2003
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Class: Engine.GUIController
The GUIController is a simple FILO menu stack. You have 3 things you can do. You can Open a menu which adds the menu to the top of the stack. You can Replace a menu which replaces the current menu with the new menu. And you can close a menu, which returns you to the last menu on the stack.
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Constants[edit]
DoCounter[edit]
Value: 1
Properties[edit]
Structs[edit]
AutoLoadMenu[edit]
Modifiers: native
DesignModeHint[edit]
Modifiers: native
eOwnageMap[edit]
Modifiers: native
ProfileStruct[edit]
Modifiers: native
RestoreMenuItem[edit]
Modifiers: native, init
Delegates[edit]
AddBuddy[edit]
delegate AddBuddy (optional string NewBuddyName)