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UE2:GUIImage (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> GUIImage
Package: 
XInterface
Direct subclasses:
GUISectionBackground, BackgroundImage, FloatingImage, GUIImageList
This class in other games:
UT2003, UE2Runtime

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Properties[edit]

Property group 'GUIImage'[edit]

BorderOffsets[edit]

Type: float

Array size: 4


DropShadow[edit]

Type: Material

The Materinal used for a drop shadow

DropShadowX[edit]

Type: int

Offset for a drop shadow

DropShadowY[edit]

Type: int

Offset for a drop shadow

Image[edit]

Type: Material

The Material to Render

ImageAlign[edit]

Type: GUI.eImgAlign

If ISTY_Justified, how should image be aligned

ImageColor[edit]

Type: Object.Color

What color should we set

Default value:

Member Value
A 255
B 255
G 255
R 255

ImageRenderStyle[edit]

Type: GUI.EMenuRenderStyle

How should we display this image

Default value: MSTY_Alpha

ImageStyle[edit]

Type: GUI.eImgStyle

How should the image be displayed

X1[edit]

Type: int


Default value: -1

X2[edit]

Type: int


Default value: -1

X3[edit]

Type: float


Default value: -1.0

Y1[edit]

Type: int


Default value: -1

Y2[edit]

Type: int

If set, it will pull a subimage from inside the image

Default value: -1

Y3[edit]

Type: float


Default value: -1.0

Default values[edit]

Property Value
RenderWeight 0.1

Events[edit]

AdditionalDebugString[edit]

event string AdditionalDebugString ()

Overrides: GUIComponent.AdditionalDebugString