UE2:GUITreeList (UT2004)
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Object >> GUI >> GUIComponent >> GUIListBase >> GUIVertList >> GUITreeList |
- Package:
- XInterface
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Class: GUITreeList
The GUITree is a part of a tree control.
Written by Bruce Bickar (Cloned from GUIList) (c) 2002, 2003, Epic Games, Inc. All Rights Reserved
Properties
Property group 'GUITreeList'
bAllowDuplicateCaption
Type: bool
Default value: True
bAllowParentSelection
Type: bool
bGroupItems
Type: bool
really bad hack to get onslaught link setups working
Default value: True
Elements
Type: array<GUI.GUITreeNode>
Modifiers: editconstarray, editconst, noexport
PrefixWidth
Type: float
Modifiers: const, editconst
SelectedElements
Type: array<GUI.GUITreeNode>
Modifiers: editconstarray, editconst, noexport
SelectedPrefixWidth
Type: float
Modifiers: const, editconst
TextAlign
Type: GUI.eTextAlign
VisibleCount
Type: int
Modifiers: editconst, const, noexport
How many elements are currently visible
Delegates
CompareItem
Functions
Native functions
SortList
native final function SortList ()
UpdateVisibleCount
native final function UpdateVisibleCount ()
Events
CalculateIndex
Overrides: GUIVertList.CalculateIndex
HasChildren
IsExpanded
Swap
ValidSelection
event bool ValidSelection ()
ValidSelectionAt