Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:GrenadeProjectileConcussion (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> GrenadeProjectile >> GrenadeProjectileConcussion |
- Package:
- Weapons
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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Default values[edit]
Property | Value |
---|---|
bNoFalloff | True |
Damage | 15.0 |
DamageRadius | 180.0 |
ExplosionSound | Sound'WeaponsA.GrenadeLauncher.GL_ExplodeConcussion' |
MomentumTransfer | 200000.0 |
Instance functions[edit]
Explode[edit]
Overrides: GrenadeProjectile.Explode