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UE2:GrenadeProjectileConcussion (U2)

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U2 Object >> Actor >> Projectile >> GrenadeProjectile >> GrenadeProjectileConcussion
Package: 
Weapons

null

Default values[edit]

Property Value
bNoFalloff True
Damage 15.0
DamageRadius 180.0
ExplosionSound Sound'WeaponsA.GrenadeLauncher.GL_ExplodeConcussion'
MomentumTransfer 200000.0

Instance functions[edit]

Explode[edit]

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal, Actor HitActor)

Overrides: GrenadeProjectile.Explode