Gah - a solution with more questions. – EntropicLqd
UE2:GrenadeProjectileFragment (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> GrenadeProjectile >> GrenadeProjectileFragment |
- Package:
- Weapons
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Default values[edit]
Property | Value |
---|---|
Damage | 200.0 |
DamageRadius | 320.0 |
ExplosionEffect | ParticleSalamander'GL_Frag.ParticleSalamander2' |
ExplosionSound | Sound'WeaponsA.GrenadeLauncher.GL_ExplodeFragment' |
MomentumTransfer | 90000.0 |
MyDamageType | Class'U2.DamageTypePhysical' |
ShakeMagnitude | 40.0 |
Instance functions[edit]
Explode[edit]
Overrides: GrenadeProjectile.Explode