Cogito, ergo sum
UE2:GrenadeProjectileIncendiary (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> GrenadeProjectile >> GrenadeProjectileIncendiary |
- Package:
- Weapons
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Default values[edit]
Property | Value |
---|---|
Damage | 50.0 |
DamageRadius | 256.0 |
ExplosionSound | Sound'WeaponsA.GrenadeLauncher.GL_ExplodeIncendiary' |
MomentumTransfer | 9000.0 |
MyDamageType | Class'U2.DamageTypeThermal' |
Instance functions[edit]
Explode[edit]
Overrides: GrenadeProjectile.Explode