Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:GrenadeSmokeTrail (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> xEmitter >> GrenadeSmokeTrail

Contents

Package: 
XEffects
This class in other games:
UT2003


Default values[edit]

Property Value
mColorRange[0]
Member Value
A 255
B 45
G 45
R 35
mColorRange[1]
Member Value
A 255
B 65
G 65
R 50
mDirDev
Member Value
X 0.2
Y 0.2
Z 0.2
mGrowthRate 10.0
mLifeRange[0] 1.3
mLifeRange[1] 1.5
mMassRange[0] -0.01
mMassRange[1] -0.08
mNumTileColumns 4
mNumTileRows 4
mParticleType PCL_Burst
mRandOrient True
mRandTextures True
mRegenRange[0] 30.0
mRegenRange[1] 30.0
mSizeRange[0] 15.0
mSizeRange[1] 25.0
mSpeedRange[0] 2.0
mSpeedRange[1] 15.0
Physics PHYS_Trailer
ScaleGlow 2.0
Skins[0] Texture'SmokeTex'
Style STY_Alpha