The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE2:HumanAutoCannon (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U2XMP Object >> Actor >> Decoration >> U2Decoration >> HumanAutoCannon

Contents

Package: 
U2Decorations

HumanAutoCannon

Default values

Property Value
bCollideWorld True
bNoStaticMeshCollide True
bProjTarget True
bStatic False
CollisionHeight 30.0
DrawType DT_StaticMesh
HitPoints 50
StaticMesh StaticMesh'VertexM.Decorations.HumanAutoCannon'