My program doesn't have bugs. It just develops random features.
UE2:IRCLink (UT2004)
Object >> Actor >> Info >> InternetInfo >> InternetLink >> TcpLink >> BufferedTcpLink >> IRCLink |
Contents
- 1 Properties
- 1.1 ConnectedText
- 1.2 ConnectingToText
- 1.3 DefaultChannel
- 1.4 DisconnectReason
- 1.5 ErrorBindingText
- 1.6 FullName
- 1.7 InvalidAddressText
- 1.8 InviteString
- 1.9 NickInUseText
- 1.10 NickInvalidText
- 1.11 NickName
- 1.12 ResolveFailedText
- 1.13 ServerAddress
- 1.14 ServerIpAddr
- 1.15 ServerPort
- 1.16 SinceLastLevCheck
- 1.17 SystemPage
- 1.18 TimeOutError
- 1.19 UserIdent
- 1.20 VersionString
- 2 Functions
- 3 States
- Package:
- XInterface
- This class in other games:
- UT2003
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Properties[edit]
ConnectedText[edit]
Type: string
Modifiers: localized
Default value: "Connected."
ConnectingToText[edit]
Type: string
Modifiers: localized
Default value: "Connecting to"
DefaultChannel[edit]
Type: string
DisconnectReason[edit]
Type: string
Default value: "Disconnected"
ErrorBindingText[edit]
Type: string
Modifiers: localized
Default value: "Error binding local port, aborting."
FullName[edit]
Type: string
InvalidAddressText[edit]
Type: string
Modifiers: localized
Default value: "Invalid server address, aborting."
InviteString[edit]
Type: string
Modifiers: localized
Default value: "invites you to join"
NickInUseText[edit]
Type: string
Modifiers: localized
Default value: "Nickname Already In Use"
NickInvalidText[edit]
Type: string
Modifiers: localized
Default value: "Nickname Is Invalid"
NickName[edit]
Type: string
ResolveFailedText[edit]
Type: string
Modifiers: localized
Default value: "Failed to resolve server address, aborting."
ServerAddress[edit]
Type: string
ServerIpAddr[edit]
Type: InternetLink.IpAddr
ServerPort[edit]
Type: int
SinceLastLevCheck[edit]
Type: float
Modifiers: transient
SystemPage[edit]
Type: IRC_System
TimeOutError[edit]
Type: string
Modifiers: localized
Default value: "Timeout connecting to server."
UserIdent[edit]
Type: string
VersionString[edit]
Type: string
Default value: "UT2004 IRC Client version "
Functions[edit]
Events[edit]
Closed[edit]
Overrides: TcpLink.Closed
Opened[edit]
Overrides: TcpLink.Opened
PostBeginPlay[edit]
Overrides: Actor.PostBeginPlay
Resolved[edit]
Overrides: InternetLink.Resolved
ResolveFailed[edit]
Overrides: InternetLink.ResolveFailed
Tick[edit]
Overrides: Actor.Tick
Timer[edit]
Overrides: Actor.Timer
Other instance functions[edit]
Chop[edit]
ChopLeft[edit]
Connect[edit]
DestroyLink[edit]
JoinChannel[edit]
PartChannel[edit]
ProcessInput[edit]
RemoveNickPrefix[edit]
SendChannelAction[edit]
SendChannelText[edit]
SendCommandText[edit]
SetAway[edit]
SetNick[edit]
States[edit]
LoggedIn[edit]
LoggedIn.ProcessInput[edit]
Overrides: ProcessInput (global)
LoggingIn[edit]
LoggingIn.Timer[edit]
Overrides: Timer (global)
LoggingIn.ProcessInput[edit]
Overrides: ProcessInput (global)
LoggingIn.SendCommandText[edit]
Overrides: SendCommandText (global)