Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:ImpactDust (UT2003)
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Properties
Property group 'ImpactDust'
MaxImpactParticles
Type: float
Default value: 20.0
Default values
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
mAttenKa | 0.05 | ||||||||||
mColorRange[0] |
|
||||||||||
mColorRange[1] |
|
||||||||||
mDelayRange[1] | 0.1 | ||||||||||
mDirDev |
|
||||||||||
mLifeRange[0] | 0.8 | ||||||||||
mLifeRange[1] | 1.4 | ||||||||||
mMassRange[0] | -0.05 | ||||||||||
mMassRange[1] | -0.1 | ||||||||||
mMaxParticles | 150 | ||||||||||
mNumTileColumns | 4 | ||||||||||
mNumTileRows | 4 | ||||||||||
mPosDev |
|
||||||||||
mRegen | False | ||||||||||
mRegenRange[0] | 0.0 | ||||||||||
mRegenRange[1] | 0.0 | ||||||||||
mSizeRange[0] | 20.0 | ||||||||||
mSizeRange[1] | 25.0 | ||||||||||
mSpawningType | ST_AimedSphere | ||||||||||
mSpeedRange[0] | 20.0 | ||||||||||
mSpeedRange[1] | 30.0 | ||||||||||
Skins[0] | Texture'EmitLightSmoke_t' | ||||||||||
Style | STY_Translucent |
Instance functions
Kick
simulated function Kick (Object.Vector position, float atten)