My program doesn't have bugs. It just develops random features.

UE2:IonCannonDeathEffect (UT2004)

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UT2004 Object >> Actor >> Emitter >> IonCannonDeathEffect
Package: 
XEffects

null

Properties

See IonCannonDeathEffect properties.

Instance functions

PlayUniqueRandomExplosion

simulated function PlayUniqueRandomExplosion ()


States

Explosion

Modifiers: auto