My program doesn't have bugs. It just develops random features.

UE2:IonShaft (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> xEmitter >> IonShaft

Contents

Package: 
XEffects
This class in other games:
UT2004

null

Default values[edit]

Property Value
LifeSpan 4.0
mAttenKa 0.0
mAttenuate False
mLifeRange[0] 1.3
mMaxParticles 4
mParticleType PT_Beam
mRegenDist 256.0
mSizeRange[0] 50.0
mSizeRange[1] 90.0
Skins[0] FinalBlend'XEffectMat.IonParticleBeamFB'
Style STY_Translucent