I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:IonShaft (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Default values
Property | Value |
---|---|
LifeSpan | 4.0 |
mAttenKa | 0.0 |
mAttenuate | False |
mLifeRange[0] | 1.3 |
mMaxParticles | 4 |
mParticleType | PT_Beam |
mRegenDist | 256.0 |
mSizeRange[0] | 50.0 |
mSizeRange[1] | 90.0 |
Skins[0] | FinalBlend'XEffectMat.IonParticleBeamFB' |
Style | STY_Translucent |