I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE2:KVehicle (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Generic 'Karma Vehicle' base class that can be controlled by a Pawn.
Properties[edit]
BaseMesh[edit]
Type: StaticMesh
DriverViewMesh[edit]
Type: StaticMesh
frontLeft[edit]
Type: KTire
frontRight[edit]
Type: KTire
rearLeft[edit]
Type: KTire
rearRight[edit]
Type: KTire
Functions[edit]
Native functions[edit]
GraphData[edit]
Events[edit]
KVehicleUpdateParams[edit]
simulated event KVehicleUpdateParams ()
VehicleStateReceived[edit]
event VehicleStateReceived ()
Overrides: Vehicle.VehicleStateReceived