My program doesn't have bugs. It just develops random features.

UE2:LavaVolume (UE2Runtime)

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UE2Runtime Object >> Actor >> Brush >> Volume >> PhysicsVolume >> LavaVolume

Contents

Package: 
Gameplay
This class in other games:
UT2003, UT2004

null

Default values

Property Value
bDestructive True
bNoInventory True
bObsolete True
bPainCausing True
bWaterVolume True
DamagePerSec 40.0
DamageType Class'Gameplay.Burned'
FluidFriction 4.0
LocationName "in lava"
ViewFog
Member Value
X 0.585938
Y 0.195313
Z 0.078125