I don't need to test my programs. I have an error-correcting modem.

UE2:Burned (UE2Runtime)

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UE2Runtime Object >> Actor >> DamageType >> Burned

Contents

Package: 
Gameplay
This class in other games:
RTNP, U1, UT, UT2003, UT2004, U2

null

Default values[edit]

Property Value
bNoSpecificLocation True
DeathString "%o was sauteed."
FlashFog
Member Value
X 800.0
Y 600.0
Z 240.0