Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:Burned (UT2004)

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UT2004 Object >> Actor >> DamageType >> Burned

Contents

Package: 
Gameplay
This class in other games:
RTNP, U1, UT, U2, UE2Runtime, UT2003

null

Default values[edit]

Property Value
bLocationalHit False
DeathString "%o was sauteed."
FlashFog
Member Value
X 800.0
Y 600.0
Z 240.0