My program doesn't have bugs. It just develops random features.
UE2:Burned (U2)
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Object >> Actor >> DamageType >> Burned |
Contents
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Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
ArmorHealthRatio | 0.4 | ||||||||
bNoSpecificLocation | True | ||||||||
DeathString | "%o was charred." | ||||||||
FlashFog |
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