Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:LevelGameRules (UT2004)

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UT2004 Object >> Actor >> Info >> LevelGameRules
Package: 
UnrealGame
Known custom subclasses:
Crusha/UltimateMappingTools, Crusha/UltimateMappingTools/EnhancedLevelGameRules
This class in other games:
UT2003

null

Properties[edit]

Property group 'LevelGameRules'[edit]

MapMutator[edit]

Type: array<class<Mutator> >


Functions[edit]

Events[edit]

PreBeginPlay[edit]

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay


Other instance functions[edit]

UpdateGame[edit]

function UpdateGame (GameInfo G)