My program doesn't have bugs. It just develops random features.

UE2:LinkBeamChild (UT2004)

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UT2004 Object >> Actor >> xEmitter >> LinkBeamChild

Contents

Package: 
XWeapons
This class in other games:
UT2003


Default values[edit]

Property Value
mAttenKa 0.01
mAttenuate False
mBendStrength 3.0
mColorRange[0]
Member Value
B 180
G 180
R 180
mColorRange[1]
Member Value
B 180
G 180
R 180
mMaxParticles 2
mParticleType PT_Beam
mRegenDist 75.0
mSizeRange[0] 6.0
mSpinRange[0] 45000.0
mWaveAmplitude 15.0
mWaveFrequency 0.06
mWaveLockEnd True
mWaveShift 100000.0
Skins[0] FinalBlend'XEffectMat.LinkBeamGreenFB'
Style STY_Additive