Always snap to grid

UE2:LinkSmoke (UT2004)

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UT2004 Object >> Actor >> xEmitter >> LinkSmoke

Contents

Package: 
XEffects
Direct subclass:
LinkSmokeYellow
This class in other games:
UT2003

null

Default values[edit]

Property Value
bHighDetail True
mDirDev
Member Value
X 1.5
Y 1.5
Z 1.5
mLifeRange[0] 1.2
mLifeRange[1] 1.5
mMassRange[0] -0.05
mMassRange[1] -0.15
mMaxParticles 8
mPosDev
Member Value
X 20.0
Y 20.0
Z 20.0
mRandOrient True
mRegen False
mRegenRange[0] 0.0
mRegenRange[1] 0.0
mSizeRange[0] 30.0
mSizeRange[1] 60.0
mSpawningType ST_Explode
mSpeedRange[0] 10.0
mSpeedRange[1] 30.0
mSpinRange[0] -30.0
mSpinRange[1] 30.0
mStartParticles 8
Skins[0] Texture'GreenSmokeTex'
Style STY_Translucent