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UE2:MapList (UT2004)

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UT2004 Object >> Actor >> Info >> MapList
Package: 
Engine
Direct subclasses:
ASMapList, MapListCaptureTheFlag, MapListBombingRun, MapListDeathMatch, MapListDoubleDomination, MapListLastManStanding, MapListMutant, MapListSkaarjInvasion, MapListTeamDeathMatch, MapListVehicleCTF, ONSMapListOnslaught
This class in other games:
RTNP, U1, UT, U2, UE2Runtime, U2XMP, UT2003

MapList.

contains a list of maps to cycle through

Properties

Property group 'Maps'

Maps

Type: array<string>

Modifiers: protected, config


Internal variables

CachedMaps

Type: array<CacheManager.MapRecord>


MapNum

Type: int

Modifiers: protected, config


Functions

Static functions

SetMaplist

static function bool SetMaplist (int CurrentNum, array<stringNewMaps)


StaticGetMaps

static function array<stringStaticGetMaps ()


StaticHasInvalidMaps

static function bool StaticHasInvalidMaps (optional bool bReadOnly)


Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


PreBeginPlay

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay


Other instance functions

FindCacheIndex

function int FindCacheIndex (string MapName)


GetMap

function string GetMap (int MapIndex)


GetMaps

function array<stringGetMaps ()


GetNextMap

function string GetNextMap ()


HasInvalidMaps

function bool HasInvalidMaps (optional bool bReadOnly)


UpdateMapNum

function string UpdateMapNum (int NewMapNum)